Campaign mission

Mission 16: Greater Good

Greater Good is mission 16 of 16. The notes below are from guide write-ups cross-checked on 23 October 2026, not from a frame-by-frame capture.

From my notes. I lined this mission up against Game8's 16-mission order and the story beats that also appear in the ending and cast notes. For Greater Good I kept only the sentence I could point at a source. I left keypad codes, safe combinations and enemy health out.

Captain Price and Ghost in profile against pale fog
Three operators advancing through a rain-soaked city street at night

What the sources agree on

Price fights The Archer, kills him, and dies of his wounds. Ghost takes the EMP. The reward listed is Park. Read the ending page before you continue if you are not finished.

The reward listed for clearing Greater Good is Park. Rewards are operator unlocks, cards or XP tokens depending on the mission. They are not a difficulty setting.

What I am not publishing

Collectible counts, checkpoint maps and trophy text were not re-read from the console lists. A guide that invents a route is worse than a short one. When a patch moves a safe, a printed code becomes a lie.

The full order sits on the mission index. Length ranges are on how long the campaign is. Spoilers for the last two missions are also on the ending page.

Questions

What number is Greater Good?

It is mission 16 of 16 in the Game8 order updated 20 October 2026. Activision has not posted its own public list.

What do you get for finishing Greater Good?

The listed reward is Park.

Are the collectible locations here?

No. They were not re-verified, so they are omitted.

Keep reading

Sources checked 2026-10-23

Updated .

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